StarCraft

Upload a replay. See the full picture.

Drop a Brood War replay (.rep only) and get a permanent analysis page you can share.

New · Desktop

Watch replays with live analytics

Ultraseer runs inside StarCraft: Remastered — fight recaps, economy HUD, production, APM, and twelve overlay panels while you watch .rep files locally.

Explore Ultraseer
Ultraseer fight recap overlay during a StarCraft: Remastered replay

Community

Recent build orders

Latest build orders shared by players.

No build orders have been shared yet.

Features

What you get

Summary analysis on every upload. Go deeper with minerals: production queue, profile stats, HUD timelines, and frame-by-frame simulation.

Build order

Full production queue per player — time, supply, and unit icons from deep analysis.

SwarmLord · Zerg
TimeSupplyImageUnit
0:18 8 HatcheryHatchery
0:25 9 OverlordOverlord
0:50 12 LairLair
1:00 14 ZerglingZergling
1:10 16 ZerglingZergling
IronFist · Terran
TimeSupplyImageUnit
0:15 8 Supply DepotSupply Depot
0:20 9 BarracksBarracks
0:25 10 MarineMarine
0:30 11 MarineMarine
0:35 12 RefineryRefinery
0:45 14 MarineMarine

Example data

Player stats

Activity calendar and win rate by game length — aggregated across your uploaded replays.

Match calendar

Mar 1, 2026 – Mar 31, 2026

March 2026

Sun
Mon
Tue
Wed
Thu
Fri
Sat
1
2W · 1L
67%
2
3
4
5W · 0L
100%
5
6
2W · 2L
50%
7
3W · 3L
50%
8
4W · 0L
100%
9
5W · 1L
83%
10
11
2W · 3L
40%
12
3W · 0L
100%
13
14
5W · 2L
71%
15
16
2W · 0L
100%
17
18
19
5W · 3L
63%
20
1W · 0L
100%
21
22
3W · 2L
60%
23
24
25
1W · 1L
50%
26
27
3W · 3L
50%
28
4W · 0L
100%
29
5W · 1L
83%
30
1W · 2L
33%
31

Drag sideways to change period

PvT — win rate by game length

Your Protoss games · Y-axis is win rate − 50% (0 = even).

Example data

Deep analysis graphs

HUD sampled every second — workers, economy, army, supply block, and more. Dashed S / S+ rank benchmarks compare Jaedong & Flash to 2300+ MMR pools.

Example data

In-depth simulation

Scrub the replay frame-by-frame — alive units, production, and losses at each moment.

Frame 43203:00
SwarmLord (Zerg)
22 workers · 62/84 supply
Hydralisk
Overlord
IronFist (Terran)
20 workers · 58/80 supply
Marine

Example frame · not interactive

Stats trends & benchmarks

Monthly worker-count trends with dashed S / S+ rank goal lines from deep-analyzed 2300+ MMR player pools.

Dashed goal lines show average deep-analyzed performance for S (2300–2500 MMR) and S+ (2500+ MMR) players of your selected race across all maps and matchups.

Workers active

Average worker count at 5, 10, and 15 minutes.

You performed better than average S rank players on @ 5 min for 4 out of 6 months (67%).

You performed better than average S rank players on @ 10 min for 4 out of 6 months (67%).

You performed better than average S rank players on @ 15 min for 4 out of 6 months (67%).

Example data

Community

Join the Hive

Ladder talk, replay help, feature requests, and bug reports — the swarm lives on Discord. Hop in before your next upload.

Join the Hive on Discord